Monday, May 10, 2010

Monday, April 19, 2010

Color Depth/Seasonal Colors/Color Dominance



Homework



Homework 11
1. How might professional graphic designers establish project criteria differently than students?
They would often classify by how much something would cost, how much time would need to be used, and overall if it is going to look good.

Monday, April 12, 2010

Wednesday, April 7, 2010

Monday, April 5, 2010

Wednesday, March 17, 2010

Saul Bass


Saul Bass. Graphic designer, animator, and filmmaker. His most famous works are opening title sequences of Casino and The Victors. He is also world renowned for his logo graphics of Bell, AT&T, and United Airlines. In fact, he has created about 18 different corporate identities that can be found at http://en.wikipedia.org/wiki/Saul_Bass. He created the title sequences of the movies Goodfellas (1990), Doc Hollywood (1991), Cape Fear (1991) and The Age of Innocence (1993).

Monday, March 15, 2010

Monday, March 8, 2010

Monday, February 8, 2010

Depth


1. Why is value relative?
A measure of lightness or darkness relative to the space and objects surrounding.
2. Why might high contrast be especially important to commercial artists?
Artists pop out elements to convert the message to the viewer
3. How can value help create an illusion of volume, space and depth?
A darker tone will look like it is receding into space while white feels like it's closer in di
4. How many different devices are there to show depth? Name them.
Perspective, Overlap, Size Variation, Definition
5. In order to understand linear perspective, what must be present?
There must be a picture plane present.
6. What is the difference between one-point perspective and two-point perspective?
Depth lines will converge to one point, while in two-point, the lines will converge at two separate points.
7. What kind of linear perspective is closest to what you see in photography? Why?
A rectillinear perspective is closest because it's what the human eye sees.
8. When would it be appropriate to use depth in composition? When should it be avoided?
When the artist tries to simulate space, they should use perspective by creating more values in the picture. Making images with high contrast looks 2d and depthless.

Monday, January 25, 2010

Homework 4 - Balance




Homework 3 - Emphasis

Homework 3 - Emphasis

1) Why is it important to design the positive and the negative shapes of a composition?

2) What is the difference between representational shapes and abstract shapes?

3) What are some of the ways emphasis can be achieved?

4) What kind of subjects attracts attention?

5) What happens when there are too many focal points?

6) Why is emphasis important, especially for graphic designers?

7) Which is more important: a strong focal point or unity?

Wednesday, January 20, 2010


Homework 2 - Unity


1. How can mistakes help you learn?
Mistakes can help us make corrections on our work.

2. Why is "design" so important to visual communication?
When an artist designs their work, they want to make their ideals clear to the viewer.

3. What is the best way to get creative compositions and ideas?
Brainstorming is a good start. Then I would deduct and take which ideas are best.

4. In your own words, define the word "design"?
Planning a vision and bringing that vision into reality.

5. Why is composition important in graphic design?
Just like composition is important to an English paper, a composed image has it's symbols unified.

6. What happens when a design is too unified?
The composition will lack variety. It makes the viewer dissatisfied.

7. What happens when a composition lacks unity?
The composition will have too much variety and it will be harder to understand.

8. How many different ways are there to create unity?
There are six methods, Grouping, Containment, Repetition, Proximity, Continuity, Closure

9 . How can one make compositions that are more memorable?
Vary the quantity of methods

10 . What does Gestalt psychology have to do with all of this?
The human mind looks at the big picture and breaks them into separate parts accordingly.

Wednesday, January 13, 2010

About Me









1) I was born in Champaign, IL. I live in Monticello IL and still do. It's a nice town of 6000 people which is just now becoming more technological. By the way, if there is another person in this class named Brandon, you can just call me Arzei (ar-zay), It was a developer name given to me by Microsoft.

2) I have a high school degree from Monticello High School. My teachers always emphasized how much of a computer science head I was. I feed off of that motivation and critique to make some decent material such as movies, songs, games, and programs.

3) This is a really hard one. Artistwise, I tell myself that I am my favorite artist if I can't think of anything. I like Rush (the 80's band) because the music is played by a bunch of computer geeks, and it is clean music as well. Martin Scorsese is filmmaker of my choice.

4) I try not to brag of my computer skills. It just comes naturally with talent and motivation. I'll be broad as possible in saying that my experience is excellent in Web Development, decent in Game Programming, Computer Science, Computer Graphics Mathematics, and I'm learning the ropes of art such as Music and 3D Art Design. I have also ranked 1st place in the college-level exams of Computer Science in high school. The competition name was WYSE. When it comes to comfort, I kind of live with these computers (10/10).

5) The photo is me just being normal. My scanner is broke so I can't scan any good pictures. Musicians, you may recognize the Cubase Studio 5 in the background.

Monday, January 11, 2010

Okay

I posted this!